Design for fun,
not just for clients.
Personal tools and creative work built outside of client engagements. Proof that I design because I genuinely can’t stop — not just when someone’s paying me to. More projects added as they’re built.
“I design because I genuinely can’t stop. Side projects are where I take the risks I can’t always take in client work — and where I stay sharp.”
— Kamala Espig
Couldn’t find a sprite tracker app I liked — too many ads, bad UX, or no persistent saves. Built one overnight. Tracks Fortnite sprite collections across all themes (Normal, Gold, Gummy, Galaxy, Gem, Holofoil, Cube, Quack), saves progress, supports sharing via gamertag.
A personal journaling and mood-tracking app designed around privacy-first principles. No accounts, no cloud sync, no data collection. Built as a React prototype with local-only storage.
A minimal component library and design token app built for small-scale SaaS products. Documented in Figma and Storybook — built for reuse and for the kind of consistency that makes shipping faster.
Dark fantasy and figurative work in oils. A practice that requires a completely different kind of patience than UX — and sharpens the same instinct for what’s essential. Click any piece to view full size.
Painting and designing aren’t as different as people think. Both are about making decisions under uncertainty — about what to include, what to leave out, and what the viewer needs to feel to understand what you’re trying to say.
— Kamala Espig